For this assignment for 3D Art Module 3, we have been tasked with creating a highly detailed 3D model of a cannon. We are allowed to either follow our own references of our choosing or simply follow a series of tutorials provided by Nick Zuccarello himself. I have decided to follow the videos and references provided to better improve on the software and skillsets rather than focusing on creativity at the moment.
Here is the link to the tutorials used:
https://www.youtube.com/watch?v=ToTvD7SjqVk&list=PLZFR-eziSwLYWGCUX1ofm5HgXtss3G9GX
Pureref provided by Nick Zuccarello
Progress picture of the base of the cannon in Maya
Finished proxy in Maya with polycount
Finished proxy uploaded into a Unreal Engine 4 scene with a simple material applied
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