Thursday, October 22, 2020

3D Art Cannon Project Brainstorm Plan/Proxy

 For this assignment for 3D Art Module 3, we have been tasked with creating a highly detailed 3D model of a cannon. We are allowed to either follow our own references of our choosing or simply follow a series of tutorials provided by Nick Zuccarello himself. I have decided to follow the videos and references provided to better improve on the software and skillsets rather than focusing on creativity at the moment.

Here is the link to the tutorials used: 
https://www.youtube.com/watch?v=ToTvD7SjqVk&list=PLZFR-eziSwLYWGCUX1ofm5HgXtss3G9GX

Pureref provided by Nick Zuccarello

Progress picture of the base of the cannon in Maya

Finished proxy in Maya with polycount

Finished proxy uploaded into a Unreal Engine 4 scene with a simple material applied




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